Nitrogue wrote:Im not quite sure what do mean by the weapons i own. The only set i have at the moment is the start collecting set,
Nitrogue wrote:I do intend to get into magnets soon, but don't have the stuff yet for it. Quick question: how easy is it to retrofit magnets, or is it one the bits are on they are on?
Nitrogue wrote:Im not quite sure what do mean by the weapons i own. The only set i have at the moment is the start collecting set, and that is actually arriving today so i currently don't know the actual make up of the parts.
Nitrogue wrote:In terms of proxying/what i have. i would prefer using what i have. just in case someone gets upetty about WYSIWYG, but also so that i can remember what is on the model rather than having to refer to a sheet or similar. Shame the airfrag and CIB are so hard to come by.
In terms of the loadouts, quite like the look of the "whats included" build, though by my understanding its got one too many hardpoints on it.
Nitrogue wrote:Fair enough points about the magnets, didnt think retrofitting would work, but as this is a step to get me going, shouldnt be a problem.
Nitrogue wrote:Got a few quick questions about the points trimming/new loadout?
Why did you drop the hover drone for the ethereal?
Why Smart missle for the defence turret?
For the XV8s, why a drone controller to buff the drones, who may have wandered off, over something to buff the suit/ squad?
Arka0415 wrote: I think it has the right number of hardpoints though- eight weapons and one support system, for nine total hardpoints.
Arka0415 wrote:Honestly magnetizing doesn't take too long. Order some 3x1mm N52 magnets and get a 3mm pin vise, and you should have all three XV8s magnetized in an hour. Make sure to practice first though!
Arkas0415 wrote:The Hover Drone is a fairly needless upgrade, seeing as it only makes the Ethereal move faster. He'll be accompanying your infantry though, so why bother making him move any faster than 6"? Plus, because he has no shooting, he can just advance all the time, for 6+D6". No reason to pay +5 points to give him 8+D6" movement.
Arkas0415 wrote:The Smart Missle System offers anti-infantry firepower, which your list lacks somewhat. You have plenty of anti-tank already with the XV8s. You have 8 Gun Drones and 10 Fire Warriors, but still that's not a lot of anti-infantry shooting. The Smart Missile System should help.
Arkas0415 wrote:Finally, the Gun Drones should always stay with the XV8s. XV8s are much less durable than you might think, and drones are critical toward keeping them alive, since you can always "sacrifice" a drone via Savior Protocols if the XV8s are hit by a powerful weapon like a Lascannon.
Nitrogue wrote:Slight problem is the competition i want to do starts on Friday and i don't have any of the materials. Probably give the next batch a shot though.
Nitrogue wrote:Arkas0415 wrote:The Hover Drone is a fairly needless upgrade, seeing as it only makes the Ethereal move faster. He'll be accompanying your infantry though, so why bother making him move any faster than 6"? Plus, because he has no shooting, he can just advance all the time, for 6+D6". No reason to pay +5 points to give him 8+D6" movement.
Fair points, wasn't sure how useful things like the keywords would be.
Nitrogue wrote:Arkas0415 wrote:Finally, the Gun Drones should always stay with the XV8s. XV8s are much less durable than you might think, and drones are critical toward keeping them alive, since you can always "sacrifice" a drone via Savior Protocols if the XV8s are hit by a powerful weapon like a Lascannon.
Fair enough, but why all gun drones, surely in the suits are pretty flimsy some shield drones would be useful?
Arka0415 wrote:Ah, okay. If you want then, just use Blu-Tac or some other temporary adhesive. That's what I do when I need to field unfinished models.
Arkas0415 wrote:True, the Ethereal does gain the Fly keyword. It's only useful if the Ethereal ends up in close combat... trust me you do not want your Ethereal in close combat
Arkas0415 wrote:You're right that Gun Drones are flimsy, and it's all about the cost/benefit. Gun Drones can shoot, and they shoot very well, whereas Shield Drones cannot, but they're very durable. If you absolutely need your XV8s to survive, and expect a lot of firepower heading toward them, then Shield Drone can be good. Or, if you need the XV8s to deliver as much damage as possible when they arrive from Manta Strike, then Gun Drones become the better option.
Some players use 4x Gun Drones + 2x Shield Drones, this loadout can work very well. However, with only four Gun Drones the Drone Controller may not be worth it.
Nitrogue wrote:Should normal super glue or the cementing glue work to fit the magnets in?
Nitrogue wrote:Ok, might look into incorporating shields in at a later date. i think for now will go for maximum firepower as going to be facing small armies for the time being.
Nitrogue wrote:On a different note, was reading through the wargear options for the sttrike team. Am i right in saying the Shas'ui (leader) can have a pulse rifle, pulse psitol and a markerlight at the same time? Obviously can only fire one each round.
Nitrogue wrote:Thanks for all the help with this. Guess i have a big build session ahead of me tonight.
Is there anything I need to be aware of when building? Noticed there were some variations that didnt have any labels in the instructions (i.e. the flamer and the fusion gun was labelled for the xv8s but there were different heads i could put on them, and i have options for the defense turret). guessing these are purely aesthetics and things like what missle system the turret uses just gets declared at the start of the game.
Nitrogue wrote:Just thought i would check, didnt want to go to all of the effort of making a WYSIWYG army to have put the wrong thing on.
The crested heasd for the shas'vre, is that the one shown in your picture of the iridium armour.
Nitrogue wrote:Is there any benefit to the iridium armour or is it just a aesthetic beafy unit? Also is the iridium armour another one of those "only found with commanders" things?
Nitrogue wrote:Thanks for the heads up about the jet pack connections, would a friction fit work, or does it need to be glued in first time round?
Nitrogue wrote:With the DS8 defense turret, there are two options for the misle, 3 and 6 missles. guessing it doesn't matter which , or does one represent a missle pod and the other the smart missles?
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