tumling wrote:Thanx for all your replies.
I have assembled them all with Burst Cannons.
I will just buy another box of Stealth Suits and assemble them with Fusion Blasters.
Then i have both options to chose from.
Zadocfish wrote:That's kind of a waste of money compared to just buying some magnets...
PeeJ wrote:Zadocfish wrote:That's kind of a waste of money compared to just buying some magnets...
It's like, £12:50 for another set, some people might value their time over the messing around of magnetising and painting extra parts, then hoping they don't go missing.
I see people magnetising the arms on whole squads of firewarriors/pathfindes and I couldn't imagine anything worse.
Each to their own.
CDR_Farsight wrote:In 7th, having the Shas'Vre carry another fusion was a good way to make sure that tough target died just in case the rest of your army missed. In 8th, they play a bit of a different role. For the most part, they serve as a homing beacon delivery tool. After that, their firepower is almost negligible, but their staying power is nearly legendary. The way I use them is to deliver a beacon then screen charges (make sure to throw some photon grenades at the chargers as well if you can....-2 in CC...nasty), zone out deep strikers, or camp an objective (preferably in cover). They are ridiculously hard to shoot off of an objective. When you are scoring points, often your opponent has no choice but to dedicate something to taking them out, which means they aren't putting as much firepower into your main force.
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