Jacket wrote:Well obviously. The Hadex Anomaly was in the Jericho Reach. As soon as I seen the Hadex Anomaly in the DW codex I knew it was about to become much more plot relevant.
Panzer wrote:The IoM is not as much cut in half as it may seem though. Almost every chapters homeworld is still on Terras side and so are many other important worlds. The outer galaxies worlds were always less important than the ones close to Terra for the most part.
Definitely an interesting development though. Wonder why the big warp rift didn't go towards Terra as it was supposed to though.
Also I'd like to see the same map with updated Tyranid tendrils now.
Tael wrote:That rift is a little rough, bisecting the Imperium and essentially wiping out anyone east of the Astronomicon. If the Horus Heresy series is anything to go by, travelling the warp in that scenario is Russian Roulette indeed.
Pretty sure Blood Angel players will be upset.
A softer approach would have been breaches at specific points, like mini-eyes. Hazards needing to be navigated around, but allow Skaven like tunnels for Chaos across the galaxy. So I am surprised at this deadly division.
Kael'yn wrote:Does anyone also noted that we are now "T ' au Empire" and not Tau Empire ?
Trademarking move ?
TauMan wrote:Kael'yn wrote:Does anyone also noted that we are now "T ' au Empire" and not Tau Empire ?
Trademarking move ?
No reason, it's Games Workshop after all.
T'au is the official spelling of the Tau home world. Maybe someone at GW read the Expanded Tau Lexicon 2017? Wait, what was I thinking? No, they didn't read it; just a weird, un-explainable fluke.
Because's Games Workshop after all.
That' didn't help any, but okay - I tried.
EDITED: Because I didn't finish my thoughts...
Cicatrix Maledictum, according to Google Translate (Latin to English) means: "The scar is a curse."
FYI: Just looking at the map, you can see it doesn't go completely across the Milky Way galaxy. Which means you can go around it. Also, like any geographical feature (Yes, I know it's in space; but were talking about GW here!) the Cicatrix Maledictum therefore must high and low points. Which means you can go over it or under it, and would probably have "valleys" that would allow a pretty straight through it.
Just saying...it's Games Workshop after all!
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