Arka0415 wrote:Calling all lore masters! I'm trying to paint my army with the classic Tau Sept color scheme. That's regular ochre armor with some parts colored white and burgundy. For the various ranks, here's what I can remember:
Shas'la - No alternate colors
Shas'ui - White helmet, middle plate of large shoulder-pad white
Shas'nel - ??
What white elements would a Fireblade have then?
Shas'ui - Smaller antenna on head is white
Shas'vre - White head
Shas'el - ??
Shas'O - White head, left shoulder has white panels
What white elements denote a Shas'el vs. a Shas'O?
Finally, a few unanswered questions. Why are some parts colored burgundy? Is it just aesthetics? Also, why do some Tau units have a mix of white and burgundy Sept Markings in the old art? And finally, sometimes Broadsides are shown with all white heads (even though some are 'ui and some 'vre) and sometimes Commanders are shown with regularly-colored heads. What's up with that?
XV8 Squad: http://i.ebayimg.com/00/s/MTIwMFgxNjAw/ ... L/$_57.JPG
XV8 Shas'ui: https://vignette1.wikia.nocookie.net/wa ... 0114051852
XV8 Commander: http://vignette2.wikia.nocookie.net/war ... 0502124947
XV8 Art: https://vignette3.wikia.nocookie.net/wa ... 0114073723
Fire Warrior Art: http://www.zoom-comics.com/wp-content/you... 00x375.jpg
XV8 Commander: https://vignette3.wikia.nocookie.net/wa ... 0220054850
Arka0415 wrote:What white elements would a Fireblade have then
Arka0415 wrote:What white elements denote a Shas'el vs. a Shas'O?
Kakapo42 wrote:The system you list for Crisis suits, for example, is NOT the original T'au colour scheme. It's a revised version for the 6th edition codex. In the original T'au colour scheme for 3rd edition all Crisis suits had completely white helmets with red sept markings, regardless of rank, while commanders had dark red helmets with white sept markings (again regardless of whether they were a Shas'O or Shas'el).
Then in the 4th edition codex this was changed, so that the regular Crisis teams had sand-coloured helmets with white sept markings. This was also the point at which the dark red panels disappeared from the GW studio models. This was finally changed again to the 6th edition paradigm of white helmet aerials for Shas'Ui Crisis battlesuits and fully white helmets for Shas'vre, before the studio focused on a completely new colour scheme from Vior'la in 7th edition.
Sheeb wrote:Truth is its all aesthetics. So paint however you want. I like the differentiation of the different ranks by helmets and marking so i do it too. It's thematic and visually appealing painting-wise.
Panzer wrote:Sheeb wrote:Truth is its all aesthetics. So paint however you want. I like the differentiation of the different ranks by helmets and marking so i do it too. It's thematic and visually appealing painting-wise.
Not really. Well not completely at least. Some people like to paint their army true to the fluff (many actually) so it's more than just aesthetics.
Thanks!! Do you think there's a way to stay true to the old 3rd Edition look, while still differentiating Shas'ui from Shas'vre? I figure I can keep the heads the way tey should be in 3rd Edition, and use the shoulders for WYSIWYG to differentiate the ranks? Maybe something like this?
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