Hammerhead loadouts

Discuss tactical and strategic development for 40K/Tau.
User avatar
Panzer
Shas'Saal
Posts: 3533

Re: Hammerhead loadouts

Post#19 » Oct 14 2017 09:18

Well we have lots of terrain as well but more ruins and small LoS blocking stuff instead of big buildings and stuff. ^^

User avatar
shasocastris
Shas'Vre
Shas'Vre
Posts: 986
Contact:

Re: Hammerhead loadouts

Post#20 » Oct 17 2017 10:47

Panzer wrote:The biggest issue is that we only have access to Seekers on expensive units which aren't exactly a competetive choice currently either (Hammerheads) or units with only BS4+ who also want to move (Devilfish&Piranha. Broadsides don't want to move but are too expensive anyway).

Seeker missiles are hilariously good on remoras. They can drop in anywhere, and they can be accompanied by a commander (likely a coldstar) with a drone controller. Coupled with 5 ML hits, you can get remoras hitting with seeker missiles on a 2+ rerolling 1s.

Cheers!

User avatar
Panzer
Shas'Saal
Posts: 3533

Re: Hammerhead loadouts

Post#21 » Oct 18 2017 01:03

shasocastris wrote:
Panzer wrote:The biggest issue is that we only have access to Seekers on expensive units which aren't exactly a competetive choice currently either (Hammerheads) or units with only BS4+ who also want to move (Devilfish&Piranha. Broadsides don't want to move but are too expensive anyway).

Seeker missiles are hilariously good on remoras. They can drop in anywhere, and they can be accompanied by a commander (likely a coldstar) with a drone controller. Coupled with 5 ML hits, you can get remoras hitting with seeker missiles on a 2+ rerolling 1s.

Cheers!

As always I'm leaving out FW stuff when talking about the state of the Codex. This went offtopic anyway since this thread is about Hammerheads. :P

Return to “Tau Tactics”

Who is online

Users browsing this forum: Klapaucius87 and 9 guests