JancoBCN wrote:If the great Arka sais so... I will have to give them a chance again, then!
Haha, thanks. I'm not defending CIBs out of favoritism or anything, don't get me wrong- if they're not the optimum weapon I'll be happy to switch things up. Do try them out though- keep your distance and use either to carve through enemy flanks or to support anti-tank units.
JancoBCN wrote:Usually my experience has been that I don't have to shoot at infantry given that I have already that front covered (maybe my meta is more Mech-oriented), which makes me shoot at vehichles, wounding 2-4 and them saving 1-3... which for 18p a piece... seems a bit poor to me.
A squad of XV8s with 6 ATS-eqipped CIBs should fire about 12 shots which should, with proper Markerlights, get 9 hits and 6 wounds. With ATS the enemy probably has a 5+ save, in which case you'll cause 4 wounds and 8 damage. This is enough to rip through Rhinos, Razorbacks, Chimeras, most light vehicles, allowing your Missile Pods and Ion Rifles to finish them off. With the tank destroyed and the passengers exposed, the XV8s' Gun Drones can dispatch whoever was inside. Even without Markerlights you're looking at 4 statistical wounds and about 6 damage. The idea behind the CIB is that you can engage any target without sacrificing range or damage output- wherever you turn you can effectively damage whatever's in front of you, and you won't compromise on firing efficiency.
The CIB is ill-equipped to deal with T3/Sv6+ or T4/W1 infantry however, which means that Genestealers and Wyches will cause you problems. However those units die in droves to Gun Drones!