Most survivable enemies encountered?

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Bean_Town_Tau

Most survivable enemies encountered?

Post#1 » Nov 25 2014 05:09

At first I was just curious about what models in the 40k universe had the most wounds, then I started thinking about which ones were the hardest to kill. I think with the Tau the obvious choice is probably the Riptide and its various forms. But what about other factions? What other enemies should I always have a game plan for when going up against another army? Or for those of you with multiple armies, whats you're favorite unit to drive opponents insane with? Seemed like a fun topic and one that could help me shape my army in the future!

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Ro'Kunas
Shas
Posts: 109

Re: Most survivable enemies encountered?

Post#2 » Nov 25 2014 06:30

Awesome question! I think the subject title is a bit misleading though.
I took it as "Easiest Armies/Enemies to beat on?" but then I read the body, and you seem to be actually asking "Toughest Adversaries' or 'problem Units of the enemy).
So, I'll throw in my cents/ shillngs worth on both. lol

EASIEST army for me seems to be Orcs, but perhaps that's because I run with the Farsight Enclaves. Once, out of five matches, did the Greenskin edge me out, and it's because I got a little too cocky with Mr. Bright Sword against an Armored Mega Knob from Hell! Other than that, the Tau have range, movement, and weapons that Ignore Cover on demand, so the Boyz are usually a Milk Run.

As far as Units that you need to always be prepared for, I believe the Imperial Knight, in it's various forms, have proven to be a tough nut for the Tau to crack, but not impossible. You just need to be tactically aware of the best options to beat them. There are several threads on here that dive into Anti-Knight Strategy, but the most comprehensive, IMHO, is this one.

Another enemy unit to watch out for is the Chaos/Demon Heldrake, which can really be quite nasty. A bit tough to kill, even for an army with plentiful AA options, Heldrakes can decimate Tau Fire Warriors, Stealth Teams, Pathfinders, and ESPECIALLY Kroot with ease. I usually make bringing down the "Hell Turkey" a priority.

Personally, I find Psykers to be either annoying or incredibly damaging. Since Tau have no Psyker ability and only One, rare Item of Anti-Psyker defense, if they catch you in a tough spot, or unprepared, they WILL hurt you. Psychic Shriek is one ability I hate the most, as it can easily wipe out a squad of Infantry (even Crisis Suits if you're unlucky) without much option to save.

Lastly (for now) how about Swooping Hawks? Do you guys encounter this? The Eldar player in my Meta has this trick he likes to do. He gets two squads of these guys, in reserve, and when they come on, they land a Pie-Plate that Ignores cover on any Fire Warriors he sees, obliterating most, if not all of them, with that Eldar Grenade Strike thingy (which punches RIGHT THROUGH Fire warrior armor), and then, as soon as he is able to (next round or the one after I think), he lifts them back off the board into Ongoing Reserves, to repeat the attack the following turn. For the love of the Greater Good, I hate that.
Mystify, mislead, and surprise the enemy
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Bean_Town_Tau

Re: Most survivable enemies encountered?

Post#3 » Nov 25 2014 08:23

Yeah, I suppose that the title should have been worded differently! I have yet to encounter a helldrake but theres a guy at my local shop that has one, I'm sure eventually he'll bring it out. Landraiders gave me trouble... Until I got shadowsun and dropped her in behind it!! That 14 armor is ridiculous but shadowsun and her crisis bodygaurds took care of two in my last match.

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reconjsh
Shas
Posts: 509

Re: Most survivable enemies encountered?

Post#4 » Nov 25 2014 09:01

Well, if a vague answer is acceptable, then I'd say "any unit with both invisibility and invuln. saves". I always struggle against it. I still win most of the time though, generally by ignoring the unit and reducing its impact on the game by out maneuvering it.

Recon.
Last edited by reconjsh on Nov 25 2014 10:51, edited 1 time in total.
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Bean_Town_Tau

Re: Most survivable enemies encountered?

Post#5 » Nov 25 2014 09:08

Vague answers are absolutely acceptable as it was a pretty vague question! Lol and I have yet to come across anything with invisibility (still pretty new) what does that do???

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Jefffar
Shas'Vre
Posts: 981

Re: Most survivable enemies encountered?

Post#6 » Nov 25 2014 10:10

As an army, one would have to give the nod to the Necrons. Their units are incredibly resilient without even receiving upgrades like Ressurection Orbs. You can't rely on a unit that has even a single model left being out of the game.

Bean_Town_Tau

Re: Most survivable enemies encountered?

Post#7 » Nov 25 2014 10:35

I have to agree with you there. I play frequently against a necron player and its always a challenginf match. He uses tesla much more (and much more effectively) than other cron players ive come across. He's such a formidable foe that I have plans to include an underground necron diorama in my at-home tau game table.

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Vector Strike
Shas'La
Posts: 787

Re: Most survivable enemies encountered?

Post#8 » Nov 26 2014 06:03

With the new Dark Eldar Supplement, it's pretty difficult to kill Talos and Cronos now.
1. There's a new formation made of a Haemonculus, a Talos and a Cronos - to which the Haemy cna buy a Webway portal and arrive on the spot it needs to via DS
2. They all have FnP 5+
3. The Cronos can get an upgrade that ups its unit's FnP by +1.

S, 2 T7 3W 3+ save with FnP 4+ monsters that will arrive at 1" from whatever it'll want to charge in their next round... ah, it's a formation - so the DE player can grab as many as he wants. Interceptor? Nothing short of S8 AP3 or better will dent this thing. Tried a full unit of HYMP broadies... to score 1 wound.

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Vay
Shas'Ui
Posts: 821

Re: Most survivable enemies encountered?

Post#9 » Nov 26 2014 09:54

For our meta:

Standard game:

Demon prince, nurgle, flying, insta gib weapon, powers (iron arm).

+2 cover with jink, attacks you with out error with mind powers, then closes to melee for slaughter, and if it wants it summons more demons.

APOC:

With powers combined, the named greater demon of Zeentch has 2+ invuln re-roll ones (The 999 guy). Also kills like a champ, but with the first thing does any thing else matter? 6+ wounds with 2+ invuln reroll ones does not die. With the nerf to D, your playing Russian roulette and hoping for a 6.

Next would be the Manta:

Most I have ever taken was 6 HP, 1/5th of my total. Fear also makes it not kill-able. If your enemy can not imagine it being killed, he does not attack it. (Flying also means if you see a threat you fly off)

Of note, the Manta is what killed the Zeentch guy after it went through about 1500+ of paper dolls. (Landraiders, termi-suits, some MC's, and 30+ inf)
Shas'O Kais Vay Shone’nan

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shas'o gann'yr
Shas
Posts: 20

Re: Most survivable enemies encountered?

Post#10 » Nov 26 2014 10:39

Winged Demon Princes of Nurgle. I honestly think that Jinking should reduce your WS to 1 because of this nonsense. There's literally no need to zoom with one, and there's no drawback to this model in any way. Psychic disciplines make it even harder to deal with, especially with our rather weak counter to Psychic Abilities.

Manta is fairly hard to deal with, as Vay mentioned.

Riptides are generally hard to deal with in our meta, too. When I got mine recently all the other players were discouraged. Vay and I share the same meta and I think that while we both see ways to deal with Riptides, there's a distinct psychological advantage to taking them. I think that the Wraithknight falls into this category as well, though I don't field mine (when I play Eldar) very often. I'd schemed out an allied detachment with one in it, but I haven't fielded it yet. It's another Psychological problem when opponents see it's stats.

Imperial Knights should also be noted, if they haven't already. It takes a lot of effort to remove them from the board, and they can ruin your day if you ignore them.
"In the end, the final arbiter is victory"

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