Eldar Inches, as described in an arcane thread on warseer, is where your opponent moves an extra inch or so every time they move their unit.

'Slow' units like tactical squads and carnifexs have chased down all my battlesuits in two previous games. A huge squad of homogaunts charged a broadside 6" from the table edge on the first turn, for a total of 29-30" charge range from their own deployment zone. Other games at my club involving one shooty and one assaulty army ended similarily. The tau players at my club are loosing horribly.

How do you deal with this? The other tau players are seemingly forced to accept this, as its usually hard to prove that your opponent is way too far into your deployment zone. Only the homogaunts were ever caught, because the math didn't add up (12+24=42?)

How do you deal with this phenomenon at your local club?