1850 descent Tau+SM list. Need help.

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Posts: 1

1850 descent Tau+SM list. Need help.

Post#1 » Apr 13 2014 03:21

Hi everyone. I need some help to make a decision about roster on my next tournament. I have 4 descent lists, please make an advice.

I'm playing with lots of IG+SM+INQ rosters and either variations on it or some standart lists. Like Platooon under 4++ with Tigurius or Coteaz + some Centurions and Manticoras. maybe chapter masters. There are a lot of space marines of any kind, and some tau or tauldar variations. Last but not least is a Chaos daemons on spamhounds with 3++ and herald.

First. I'am playing with Skyshield, it gives me 4++ or 3+ coverm and monsters or cavalry or bikes can't reach me.
Second. I am playing Support'o to buff either devs or broads. Devs for 14 AV, Borads vs MC and Flyers
Third. I am making kroot bomb. for scoring distant objectives or great 2 towers or relic holders.

First one.
[spoiler=]HQ
Commander (160pts)
Independent Character, Multi-spectrum Sensor Suite (20pts), Puretide Engram Neurochip (15pts), Stimulant injector (15pts), XV8-02 Crisis 'Iridium' Battlesuit (25pts)
Commander Shadowsun (155pts)
Command-link Drone

Elites
XV104 Riptide (195pts)
Early warning override (5pts), Ion accelerator (5pts), Positional relay (5pts), Riptide battlesuit, Riptide Shield Generator, Twin-linked plasma rifle

Troops
Fire Warrior Team (90pts)
10x Fire Warrior Shas'la with pulse rifle
Kroot Carnivore Squad (165pts)
9x Kroot Hound (45pts)
20x Kroot (120pts)

Heavy Support
Hammerhead Gunship (175pts)
Railgun with submunitions (5pts), Twin-linked smart missile system
Longstrike (45pts)

XV88 Broadside Team (210pts)
Broadside Shas'ui (70pts)
Broadside battlesuit, Early warning override (5pts), Twin-linked heavy rail rifle, Twin-linked smart missile system
Broadside Shas'ui (70pts)
Broadside battlesuit, Early warning override (5pts), Twin-linked heavy rail rifle, Twin-linked smart missile system
Broadside Shas'ui (70pts)
Broadside battlesuit, Early warning override (5pts), Twin-linked heavy rail rifle, Twin-linked smart missile system

Fortification (75pts)
Skyshield Landing Pad (75pts)

Space Marines Allied Detachment
Chapter Tactics
Raven Guard

HQ
Captain (160pts)
Artificer Armor (20pts), Bike (20pts), Thunder Hammer (30pts)

Troops
Bike Squad (Troops) (180pts)
2x Meltagun (20pts), 4x Space Marine Biker (84pts)
Attack Bike (55pts)
Multi-Melta (10pts)
Biker Sergeant (21pts)
Chainsword

Bike Squad (Troops) (135pts)
2x Plasma Gun (30pts), 4x Space Marine Biker (84pts)
Biker Sergeant (21pts)
Chainsword

Heavy Support (150pts)
Devastator Squad (150pts)
4x Lascannon (80pts), 4x Space Marine (56pts)
Space Marine Sergeant (14pts)
Bolt pistol, Chainsword[/spoiler]

Artillery Home Riptide for making others direct outflank via positional relay, 2 groups of bikes for scoring purposes and tank hunting or mc hunting or maybe outflank, due to scout from ravens. Longstrike for blowing manticoras, Captain in 2+ and 2+ cover via jink, shroud and stealth to join with kroot bomb if i need to soak some firepower and give ATSKF. Still non fearless but with cap cannot be completely destroyed and regroups normal. frag grenades to come up with normal initiative. 10 FW for home scoring in some area terrain where they can go to ground and take 2\3 cover and hold it from x turn when they arrive from reserve. No sniper rounds for kroots.

Second one.

[spoiler=]HQ
Commander (160pts) Multi-spectrum Sensor Suite (20pts), Puretide Engram Neurochip (15pts), Stimulant injector (15pts), XV8-02 Crisis 'Iridium' Battlesuit (25pts)
Commander Shadowsun
Command-link Drone
Elites
XV104 Riptide (185pts)
Early warning override (5pts), Heavy burst cannon, Riptide battlesuit, Riptide Shield Generator, Twin-linked smart missile system
XV104 Riptide (185pts)
Early warning override (5pts), Heavy burst cannon, Riptide battlesuit, Riptide Shield Generator, Twin-linked smart missile system

Troops
Fire Warrior Team (90pts)
Kroot Carnivore Squad
10x Kroot Hound (50pts)
20x Kroot (120pts)

Heavy Support
Hammerhead Gunship
Railgun with submunitions (5pts), Twin-linked smart missile system
Longstrike (45pts)

XV88 Broadside Team
Broadside Shas'ui (70pts)
Broadside battlesuit, Early warning override (5pts), Twin-linked high-yield missile pod, Twin-linked smart missile system
Broadside Shas'ui (70pts)
Broadside battlesuit, Early warning override (5pts), Twin-linked high-yield missile pod, Twin-linked smart missile system
Broadside Shas'ui (70pts)
Broadside battlesuit, Early warning override (5pts), Twin-linked high-yield missile pod, Twin-linked smart missile system

Fortification
Skyshield Landing Pad (75pts)

Space Marines Allied Detachment

Chapter Tactics
White Scars
HQ
Captain (160pts)
Artificer Armor (20pts), Bike (20pts), Thunder Hammer (30pts)

Troops
Bike Squad (Troops) (135pts)
2x Meltagun (20pts), 4x Space Marine Biker (84pts)
Biker Sergeant (31pts)
Combi-melta (10pts)

Heavy Support
Devastator Squad (150pts)
4x Lascannon (80pts), 4x Space Marine (56pts)
Space Marine Sergeant (14pts)
Bolt pistol, Chainsword[/spoiler]
2 siegebreaker Riptides, 1 for making direct outflank via positional relay, both soak up wounds, 1 groups of bike for scoring purposes and tank hunting. White Scars to give kroot bomb hit&run. No sniper rounds for kroots still.

Third one.

[spoiler=]HQ
Commander (160pts)
Multi-spectrum Sensor Suite (20pts), Puretide Engram Neurochip (15pts), Stimulant injector (15pts), XV8-02 Crisis 'Iridium' Battlesuit (25pts)
Commander Shadowsun (155pts)
Command-link Drone

Elites
XV104 Riptide (185pts)
Early warning override (5pts), Heavy burst cannon, Riptide battlesuit, Riptide Shield Generator, Twin-linked smart missile system
XV104 Riptide (190pts)
Early warning override (5pts), Heavy burst cannon, Positional relay (5pts), Riptide battlesuit, Riptide Shield Generator, Twin-linked smart missile system

Troops
Fire Warrior Team (90pts)
10x Fire Warrior Shas'la with pulse rifle (90pts)

Kroot Carnivore Squad (185pts)
9x Kroot Hound (45pts), Sniper rounds (20pts)
20x Kroot (120pts)

Fast Attack
Pathfinder Team
5x Pathfinder Shas'la (55pts)
5x Pulse carbine with Markerlight

Heavy Support
Hammerhead Gunship (175pts)
Railgun with submunitions (5pts), Twin-linked smart missile system
Longstrike (45pts)

XV88 Broadside Team
Broadside Shas'ui (70pts)
Broadside battlesuit, Early warning override (5pts), Twin-linked high-yield missile pod, Twin-linked smart missile system
Broadside Shas'ui (70pts)
Broadside battlesuit, Early warning override (5pts), Twin-linked high-yield missile pod, Twin-linked smart missile system
Broadside Shas'ui (70pts)
Broadside battlesuit, Early warning override (5pts), Twin-linked high-yield missile pod, Twin-linked smart missile system

Fortification
Skyshield Landing Pad (75pts)

Space Marines Allied Detachment

Chapter Tactics
Imperial Fists
HQ
Chaplain (120pts)
Storm Bolter, Terminator Armour (30pts)

Troops
Scout Squad (100pts)
4x Scouts (44pts), 4x Space Marine Shotgun
Land Speeder Storm (45pts)
Deep Strike, Scouts
Cerberus Launcher, Heavy Flamer, Jamming Beacon
Scout Sergeant (11pts)
Shotgun

Heavy Support
Devastator Squad (150pts)
4x Lascannon (80pts), 4x Space Marine (56pts)
Space Marine Sergeant (14pts)
Bolt pistol, Chainsword[/spoiler]

Chaplain in TDA for fearless and hatred for kroot bomb plus some wound soaking, sniper rounds. No bikes but landspeeder storm for antideepstrike and lastturn scoring. 5 more pathfinders for markers, 2 siegebreaker Riptides like in last list. Imperial fists to free Support'o from tank hunting devs and autojoin him to broads.

This is kinda bummer, but added this list too. Tau+Farsight

[spoiler=]HQ
Commander (160pts)
Multi-spectrum Sensor Suite (20pts), Puretide Engram Neurochip (15pts), Stimulant injector (15pts), XV8-02 Crisis 'Iridium' Battlesuit (25pts)
Commander Shadowsun (155pts)
Command-link Drone

Elites
XV104 Riptide (185pts)
Early warning override (5pts), Heavy burst cannon, Riptide battlesuit, Riptide Shield Generator, Twin-linked smart missile system
XV104 Riptide (190pts)
Early warning override (5pts), Heavy burst cannon, Positional relay (5pts), Riptide battlesuit, Riptide Shield Generator, Twin-linked smart missile system

Troops
Fire Warrior Team (99pts)
11x Fire Warrior Shas'la with pulse rifle (99pts)
Kroot Carnivore Squad (185pts)
10x Kroot Hound (45pts), Sniper rounds (20pts)
20x Kroot (120pts)

Heavy Support
Hammerhead Gunship (175pts) (
Railgun with submunitions (5pts), Twin-linked smart missile system
Longstrike (45pts)

XV88 Broadside Team
Broadside Shas'ui (70pts)
Broadside battlesuit, Early warning override (5pts), Twin-linked high-yield missile pod, Twin-linked smart missile system
Broadside Shas'ui (70pts)
Broadside battlesuit, Early warning override (5pts), Twin-linked high-yield missile pod, Twin-linked smart missile system
Broadside Shas'ui (70pts)
Broadside battlesuit, Early warning override (5pts), Twin-linked high-yield missile pod, Twin-linked smart missile system

Fast Attack
Pathfinder Team
4x Pathfinder Shas'la (44pts)
4x Pulse carbine with Markerlight

Fortification
Skyshield Landing Pad (75pts)

Tau Empire: Farsight Enclaves
HQ
Ethereal (50pts)

Troops
XV8 Crisis Team (157pts)
Crisis Shas'ui (52pts)
Crisis battlesuit, 2x Fusion blaster (30pts)
Crisis Shas'ui (52pts)
Crisis battlesuit, 2x Fusion blaster (30pts)
Crisis Shas'ui (52pts)
Crisis battlesuit, 2x Fusion blaster (30pts)

XV8 Crisis Team
Crisis Shas'ui (52pts)
Crisis battlesuit, 2x Missile pod (30pts)
Crisis Shas'ui (52pts)
Crisis battlesuit, 2x Missile pod (30pts)
Crisis Shas'ui (52pts)
Crisis battlesuit, 2x Missile pod (30pts)[/spoiler]

Ethereal to add stubborn and FNP 6+ to kroot bomb or firestorm. 3 crisis suits with fusions for tank hunting, 3 with missles for support fire. 4 pathfinders for markers

Which one is da best???

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