Panzer wrote:Well correct in terms of fluff is none since Shas'ui only have a Sept colored antenna and pauldron mid-section. Full colored helmets are for 'vre and 'o.
But if I had to chose frome those the three, I'd go with the second. I don't like the red pauldron and the colored pauldron is closer to the fluff than the first and gives more detail to the 'ui.
Kakapo42 wrote:I like option 2 the best - the combination of both red and white panels on the third option make the colour scheme a little too chaotic at the scale of an infantry model (as opposed to larger models like battlesuits and vehicles where there's enough room to incorporate both colours in the quantity needed to get away with it), while the white shoulder guard panel keeps the white helmet more visually anchored in the colour scheme.
Kakapo42 wrote:It's an interesting touch of personalisation to go with the white kneepad as well. One idea to consider is switching it around so that the opposite (right-hand from the model's point of view) kneepad is white instead, giving some white areas on both sides of the model.
Kakapo42 wrote:Depending on how confident you are with your freehanding skills, you could also consider further personalising your colour scheme by playing with the colour of the 'line and dot' Sept markings. The white panels are enough to show your force hails from T'au if it comes up, so you've got some leeway with what colour to do up the Sept/Team markings. Red is of course traditional for the orchre T'au desert camouflage, but you're just as free to choose a different colour instead (or even more than one for different purposes - to differentiate Firewarrior and Pathfinder Shas'Ui, for example, or to distinguish commanders above Shas'Ui rank).
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