guges wrote:It really seems like the Tau excel at nothing and are pretty mediocre at everything... [SNIP] ...I'm hoping the drones make up the diffence... [SNIP]
Panzer wrote:Do the Drones effects really stack though? In 40k you can benefit once from an effect coming from the same source (source being the rule "Pulse Accelerator" here). Is that different in Necromunda/Shadow Wars?
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Tau fighters within 3" may add 6" to the Long Range of
any Pulse Carbines, Pulse Rifles or Pulse pistols they are
Panzer wrote:Also we are a lot better than Skitarii at ignoring cover since we can move before using it and every model in our team would benefit from it instead of only the ones within 6" of the Omnispex.
guges wrote:I don't think the grenades are worth it. Taking away one attack is rarely going to save you.
Taking cadets to get more markers could be interesting. Might make them worthwhile.
Panzer wrote:By now I'm rather sure that the free pdf factions are only temporary until GW releases more expansions (if they do). The three box factions seem to have received a lot more thinking with their additional clans/homeworlds/chapter etc.
Lord Mayhem wrote:5-9 is almost a 50% of getting a skill... that means you'll probably get a skill more often than anything else.
Actually it works out closer to 67%; 24 chances out of 36 on a 2d6 spread.
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