Gragagrogog wrote:You can't really dig that deep into most scifies, as for example you'll have to explain why they don't use robots and nuclear weapons(not even "moderate ones", like neutron bombs or small tacticals with only few kilometers blast range) for most fighting. And even if they do explain it, it either doesn't make sense or it's stupid as ****.
Member Guidelines and Expactations wrote:Self-censorship is also not accepted, as this shows the content was inappropriate in the first place.
thezanji wrote:Hi guys, just wanted to mention that probably our anti-psyker ability will come in the form of the thalisman of arthas moloch.
Looking at age of sigmar for example, i own two armies with no wizards, khorn and stormcasts, and both have antimagic abilities that are objects, a lantern or a demon's collar. So im sure the thalisman will have a very similar text to this:
The bearer of the thalisman of arthas moloch can deny the witch in the same manner as a psyker once in each enemy psychic phase.
Ricordis wrote:But T'au or at least the Ethereals deny more or less the warp. Wouldn't it be strange if they started to field equipment for that?
Arka0415 wrote:Vio'ra Mal'caor wrote:vehicle upgrades, new units, rules for Technical Drones, Less redundancy in 8th rules, removal of whatever the hell Power Level is, addition of Shas'o Kais as a commander, better rules for drones, battlesuit signiture systems, better save for Crisis suits, less use of d3 and d6 for wounds and return of single wound system, better rules for pulse rifle/carbine/pistol, return of all our kickass gear in full glory, removal of manta rules- not everyone can afford a gorram manta GW-, and new weapons and wargear for the new edition.
On a side note, I would also like to see some new IA and rules for FW models in 8th. Alsoe like to see a updated Manta army, as they are still using the original casts. Also like to see someone temper Matt Wanker's obsession with Ultramarines, and remove the frakking imperial Hover Tank that some genius (cough cough, C.S. Goto/Minuscule Weiner, sorry Matt Ward) and also the removal of Rowboat Girlyman. I mean, serously: what were they thinking when they bought back that abomination of a writer.
This isn't a wishlisting thread, and you know 100% that those things aren't happening.
Rather, let's talk about what we know is going to happen. Sept perks. Relics and signature systems. New lore. Possibly a new, small model release.
Vio'ra Mal'caor wrote:actually, a lot of those things are possible under GW's new management. We just need to get them listening to us, not the 'Tau creamed me so I went an cried to GW and they listened to my prejudiced view' people. I mean, the only reason they're complaining is becuase they literally suck at playing their chosen faction. The models only do half the work. You do the rest with good tactics and a good attitude.
Vio'ra Mal'caor wrote:what is power level by the way? Never encountered it before...
Arka0415 wrote:Ricordis wrote:But T'au or at least the Ethereals deny more or less the warp. Wouldn't it be strange if they started to field equipment for that?
They do, but the fluff is also going to advance by 100 years or so. What if there are "secret" upgrades that XV8 pilots carry that they're not even aware of, or Ethereals carry anti-psyker tech (small, other Tau wouldn't notice it) but publicly deny its existence?
I feel like Tau lore is going to change, as it always does, and there have been a few pushes toward giving Tau more contact with Chaos and/or supernatural forces, especially with the Arthas Moloch incident.
That's very slippery slope, isn't it. That kind of logic could be used to justify literally anything, like giving all space marines bolter rounds that do 6 damage per round. Why? Because pillows and coffee.Jacket wrote:Overheal wrote:I'm not expecting a resculpt of anything with the new release. T'au have seen so much love in the last couple years already, all of our battlesuits are brand new or refreshed up to a couple years. Hammerheads are still fine, as are flyers etc. it would really be the kroot and for reasons I may have explained earlier I think that unless it's a full carnivore squad with plastic hounds, and either a krootox on the spruce or 3 as a kit, I can't imagine what else the army would possibly need right now. ?
Tell you what though, after reading IA Xenia it strikes me hard that Necrons are owed a Titan of some sort.
We don't need 40k. We don't "need" pillows or coffee or cars to live. All we need is food, water, and reproduction. Variety is the spice of life. I always get mad when people say we don't need anything. It sounds like lunacy. We exist... time to climb back into the trees we baked everything possible time to give up on cooking. Who needs fried food or steamed food or all the other variety out there.
We theoretically need a good re-balancing to bring us up to mid tier, but that is boring. I want to see new models.
Tau transforming battle suit. Comes with the vehicle model and battlesuit model. Now that is some stylish and classic visual variety added to the army and it would allow for more versatile units.
Perhaps, if a stealth suit becomes a standard option for a commander.XV 22 stealth suits or amass produced version.
Generic stealth suit commander kind of like how we have a generic crisis commander.
Read recently that GW would not be putting psychic powers in the T'au codex any time soon.Mass Effect Biotic/Tech power Psychic powers for Tau or if tat triggers the fundamentalists too much then an auxiliary who does it.
Would be referred to Forgeworld to make.New super heavy tank.
So an Orca dropship or a Razor/Sunshark. We already have this.Helicopter Gunship inspired flyer. Makes two models. The combat one and one with transport capacity. Tau version of the Corvus Blackstar.
Crisis suits are our terminators. Faster and with more firepower.Vanguard Void Suits (the ones from the FFG thing). Big bulky dudes who's armour can't fly in atmosphere. This is the equivalent of Tau terminator armour and would synergies well with the above hover transport and other transport methods.
We literally just got new, long overdue molds for XV8s last year. The idea that these would be replaced by anything that makes them redundant is wishful thinking. Forgeworld has experimental, next generation battlesuits.Next generation XV8. Like the XV8 is the current generation of its class I want to see the next generation of battlesuits and the successor platform. It would start with the next gen crisis equivalent.
We have Recon drones and we have Remoras. And heavy gun drones. A drone tank would likely have to fill some niche between those, hammerheads, and piranhas.New Tau drones. Not the little disc guys but a beefier chassis that is more like a drone tank that real armies use now but taken up to 40k coolness and scale.
Would almost necessitate the recreation of all molds for the tau line or to make people buy a new weapons sprue for something that can be fixed instead with tweaking the stats of existing railguns. The bigger badder meaner railrifle is a railgun, the bigger badder meaner railgun is a heavy rail cannon.A new Tau weapon or two that can be put on anything (eventually once enough are made). I think the rail gun right now is great but I want to see a rapid fire version of it that sacrifices some power (but has some devent ap). Finally a more elite choice would be the next generation of rail weapon from a science fiction point. The coil gun which is a bigger, badder, and meaner railrifle.
Kroot Hunters who use technology fully and are basically a predator ripoff (the movies) but look like beefier kroots who want to return to their glorious hunting past. They would use Tau cloaking for example and have a few units including the elder huntskroot. Weapons style would be things like high tech spears, glaives, toxin dart launchers, light but higher tech armour than their primitive kin, wrist blades, and shoulder mounted plasma blasters or other weapons of choice. The higher rank they are the more relics they can use from other factions. Highly elite and highly customizable release.
Vespid drones. Cheap cheap swarm army. Given cheap neutron guns and pointed at the enemy. Their speciality is to swarm them in melee and when there is large numbers of them they latch onto targets and vibrate causing the enemies to overheat and die. Yes if they heat themselves up enough too long they die, but they are expendable to the queens.
Royal Guards. Big beefy guys with more arms and a huge melee focus. They can fly and fight in melee rather well, but due to their innate instincts have lost a lot of skill with their ranged weapons. They have gained a potent poison sting.
A non lazy Gue'vesa release. I want to see the Gue'vesa get a battlesuit release. Their elite option would be the older version of the XV series updated and retrofitted with modern weaponry. This way the Tau can make use of older stores of weapons, but they aren't giving too valuable stuff out. Perhaps the trusted Gue'vesa officers can have a human tailored XV8. These suits would be melee specialists. A few other models to round out the release.
Demiurg could be their whole own faction, but my creativity juices are trying up right now. So this is it for now.
I disagree, because yes in the GW we don't have this (we have the TX7 hull), but when you consider the whole T'au meta, there is the Orca and the Manta. And the Tidewall. What kind of transport are we talking about that bridges the gap between a Crisis suit deep-striking to hovering in a transport 12" off the battlefield/board? That's the first thing: is it something someone has even drawn up? Is it a "suit rack" or is it a piranha-like 'chariot'? What battlefield role does it enhance?We definitely do need a more affordable air transport. Also for a pure visual design we don't have any hovering aircraft which is something the Tau should definitely have considering how valuable helicopter gunships are to the modern military.
That's fine but I feel like that's fulfilled by the forgeworld suits, especially the experimental ones. Thus, in both fluff, and meta, the suits are limited and elite. More FW experimental suits will surely follow.The crisis suit was then usurped by the Riptide the coolest model in the Tau army. I want to see cool new Tau suits at some point and if the IoM gets to advance I want to see the next generation Tau suits they've been holding onto. It doesn't invalidate the crisis at all actually. Unlike the old marines who are definitely not getting made anymore the Crisis suit would stay around for its cheapness. I would expect in points the new suits to be very limited and elite.
Users browsing this forum: Nymphomanius and 5 guests